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Video Gaming

Can You Use NDIS Funding for Social Gaming Groups? A Guide for Canberra Families

Your teen lights up when they’re gaming. It’s where they relax, where they connect with people who get them, and where you’ve quietly watched them grow more confident. So when you spot a social gaming group in Canberra, a fair question follows: can you actually use NDIS funding for social gaming groups like this, or is something they love too good to count?

It’s one of the most common questions we hear from parents and carers, and it’s a good one. The honest answer is that it depends on your young person’s plan and goals, and every plan is different. What we can do is explain how social gaming maps to the kinds of goals that often sit in a plan, what to ask your support coordinator, and how to check. No promises about funding, just a clear picture so you can have an informed conversation.

Autistic teens enjoying a social gaming group that supports NDIS plan goals

How social gaming supports common NDIS plan goals

Here’s the thing many families don’t realise. Gaming at a well-run group isn’t just downtime; it’s a vehicle for growth. When you look past the screen, you see young people practising the exact skills that often turn up as goals in a plan.

Take social participation. For a young person who finds new social settings hard, a gaming group is a low-pressure way to be around others who share their interests. They show up, they join in at their own pace, and connection happens around something they already love.

Communication grows too. Whether it’s a co-op game that needs teamwork or a tabletop session that runs on conversation, players are reading others, taking turns, negotiating and expressing themselves. Community engagement, self-advocacy and building independence all sit naturally within these NDIS social participation activities, because the group is a real community, not a clinical exercise.

Parents tell us they notice the shift at home. A young person who was quiet starts talking about their week. Someone who avoided new things starts looking forward to the next session. That observable growth is the heart of what these social groups for autistic young people are really about.

Which support categories might these sessions sit under

This is where families often want a quick answer, and where we have to be careful, because funding decisions belong to the NDIA and to each participant’s plan. What we can do is encourage you to advocate. Ask your support coordinator, plan manager or LAC whether sessions like ours could sit under a capacity-building line item rather than Core, because that distinction matters more than ever as the NDIS tightens what it funds under social participation. 

Sessions like ours are about increased social and community participation rather than therapy. In broad terms, supports that help someone take part in their community and build everyday skills often fall under capacity building or core support categories, depending on how a plan is structured and what its goals say.

The keyword there is depending. Two young people with similar interests can have very different plans. That’s why the only reliable way to know is to look at the actual plan and talk it through with your support coordinator or plan manager. They can tell you whether something like a gaming group aligns with the goals already written into the plan as a social activity, or whether it’s about learning skills for future independence or employment, and which one best suits the plan’s goals.

If you want the official framing of how supports and goals work, the NDIS website sets out how participants use their plans, which is a helpful read before a plan meeting.

Parent reviewing community participation options for NDIS in Canberra with a support coordinator

What to actually ask at a plan review or with your support coordinator

Walking into a plan meeting with the right questions changes everything. You don’t need to know the system inside out; you just need to know what to raise.

A few questions worth bringing along:

  • Does my young person have goals around social participation, communication or community engagement, and could a regular gaming-based peer support activity help work towards them?
  • Does my young person need to develop specific skills to foster confidence and empowerment, ultimately contributing to their self-management capacity?
  • Does my young person need to build confidence, friendships, and practical life skills like emotional regulation, communication, teamwork, self-advocacy, and problem-solving?
  • Is there flexibility in the plan to try a new activity, and what would we need to show that it supports the goals?

Framing it around goals is the trick. When you connect an activity to a goal the plan already specifies, the conversation moves from ‘is this allowed?’ to ‘does this help?’. Whoever is supporting your young person’s plan, whether that’s a support coordinator, plan manager, LAC, or NDIS planner, that’s exactly the conversation to have with them. 

How Ignition Gamers works with NDIS participants

We work with NDIS participants all the time, including families who are self-managed or plan-managed, and we keep the process as easy as possible.

If you self-manage, you’ve got flexibility in how supports are arranged, and we’re happy to talk through how our sessions might fit. We can explain what a typical session looks like, how often the group meets, and what your young person would get out of it, so you have real detail to take to your plan manager to justify payment.

Referral is simple, too. Support coordinators and allied health professionals can point families our way through our support coordinator referral pathway, and we make onboarding straightforward from there. You can always learn more about the social gaming sessions themselves to see whether the vibe feels right for your young person. Each client is supported by a Peer Support Worker with lived experience, so families and referrers know the environment is run by people who understand it from the inside.

You can also refer your own young person by using our contact page.

A low-pressure first step

You don’t have to sort the funding question before your young person can dip a toe in. Sometimes the best first move is just letting them see what it’s about. For families ready to see a session, a free trial lets your young person experience it face-to-face with no big commitment.

We’ve made sure there’s a way in that doesn’t hinge on having every plan detail locked down first. Start where it feels right, and work the funding conversation out alongside it.

NDIS Funding for Social Gaming Groups

Bringing it together

So, can you use NDIS funding for social groups? It comes down to your young person’s plan and goals, and that’s a conversation to have with whoever is supporting their plan,  whether that’s a support coordinator, plan manager, LAC, or NDIS planner. 

What we know for certain is that social gaming supports real goals around social participation, communication, and community engagement. But here’s what’s worth thinking about ahead of your next review: the NDIS is moving away from Core supports like access to community, and families who frame gaming as a capacity-building and skill-building support are going to be in a much stronger position. 

Walk into your next plan review with the right questions, connect the activity to the stated goals and check the official guidance on the NDIS website. If you’d like to understand how our sessions could fit, get in touch with Ignition Gamers, and we’ll help you take the next step at your own pace.

FAQs

Can NDIS funding be used for social gaming groups?

It depends on the participant’s plan and goals, and those decisions sit with the NDIA and your support coordinator. Many participants take part in community-based social activities through their plan, so the best step is to ask your support coordinator whether a social group aligns with the goals already in the plan. Make sure that the goal states one-to-one support, not 1:2 or 1:3.

How do social gaming sessions support NDIS plan goals?

They build skills like social participation, communication, turn-taking, self-advocacy, and decision-making in a setting that young people actually want to show up for. That makes it a fit for NDIS social participation activities or capacity-building line items to increase social participation and support goals around community engagement and skill-building.

We are self-managed. Can we still join?

Yes. Ignition Gamers works with participants who are self-managed and plan-managed. We can explain what our sessions involve so you have the details to discuss with your support coordinator or plan manager.

Extensive note-taking and NDIS report writing

Attending groups usually means one worker for multiple clients.  At Ignition Gamers, because we operate only 1:1 with experienced Peer Workers, we write extensive notes at every session and can provide detailed reports for reviews and other providers, such as Occupational Therapists, Disability Employment Services, Behaviour Support Workers, etc.

What should I ask at my young person’s plan review?

Ask whether the plan has goals around social participation or communication, which support category a community activity could sit under, and whether there’s flexibility to try something new. 

Ask whether the plan goals are around skill building to enable future independence and/or finding and keeping employment. Make sure you frame the goals to be able to get the supports you really need. 

Categories
Video Gaming

Setting Gaming Boundaries Without the Meltdowns

For many families, gaming is both a blessing and a challenge. It can bring joy, learning, and connection – but it can also be one of the biggest causes of tension at home.

If you’ve ever said, “Time to turn it off!” and been met with tears, frustration, or full-blown meltdowns, you’re not alone. For autistic teens, games often provide structure, comfort, and focus – so sudden interruptions can feel overwhelming.

The good news? With the right approach, setting gaming boundaries doesn’t have to mean daily battles. In fact, it can become a valuable opportunity to teach self-regulation, predictability, and calm – skills that extend well beyond the screen.

Setting-Gaming-Boundaries-Without-the-Meltdowns

Why gaming boundaries matter

Gaming can be a powerful tool for growth, social connection, and stress relief – especially for autistic teens. But without clear boundaries, it can easily lead to sensory overload, poor sleep, and frustration for everyone involved.

Boundaries aren’t about control; they’re about balance. They help transform gaming from something that consumes your teen’s focus into something that fits smoothly within their daily routine. When done with empathy, boundaries actually make gaming more enjoyable and sustainable for your teen – and less stressful for you.

Understanding why boundaries are hard

Before you can change behaviour, it helps to understand why transitions around gaming are so challenging.

For many autistic teens, gaming is a safe, regulated environment. The rules are clear, progress is measurable, and the sensory world is predictable. Stepping away from that can feel like being pulled from a place of control into one of uncertainty.

So when you ask your teen to stop, it isn’t just “leaving a game” – it’s leaving a world where they feel competent, calm, and successful. Recognising this helps shift your mindset from “how do I stop them?” to “how can I support this transition kindly?”

5 gentle ways to set gaming boundaries (without the meltdowns)

1. Set clear routines and predictable schedules

To reduce conflict and help your teen know exactly what to expect each day.

Why it matters:
Autistic teens thrive on structure. When routines are consistent, life feels safer and transitions are easier. Unclear or inconsistent limits around gaming create anxiety – not because your teen doesn’t care about rules, but because unpredictability is stressful.

Benefit for parents:
Predictable boundaries stop the constant back-and-forth about “how much longer?” or “when can I play again?” They remove the grey areas that lead to power struggles.

Pro tip:
Use a visual schedule that shows when gaming fits into the day. Keep it simple – homework, dinner, gaming, bedtime. Stick to it as closely as possible. When the routine is clear, there’s less need for negotiation and fewer emotional blow-ups.

Visual-schedule-showing-balanced-daily-routine-for-autistic-teen-including-gaming-time-Ignition-Gamers-Canberra

2. Give warnings – and stick to them

To help your teen transition calmly instead of reacting in frustration or panic.

Why It matters:
Many autistic teens become deeply focused while gaming – it’s part of why they love it. Stopping suddenly is like slamming on the brakes at full speed. Gentle, consistent countdowns help their brain shift gears gradually.

Benefit for parents:
You’ll see smoother transitions and fewer meltdowns. Warnings build trust by showing your teen that you respect their focus and aren’t about to pull the plug mid-mission.

Pro tip:
Give a 15-minute and then a 5-minute warning. Sync these with natural pauses in the game – at the end of a level, round, or match. Over time, your teen will start preparing themselves without reminders.

3. Transition with connection, not commands

Purpose:
To turn what could be a moment of tension into a moment of understanding.

Why it matters:
Gaming is often your teen’s safe space. When a parent approaches with frustration or authority, it can feel like that space is being threatened. When you approach with curiosity and warmth, it reminds your teen that you’re on their side.

Benefit for parents:
Connection strengthens cooperation. Instead of dreading the end of gaming time, your teen begins to trust that you’ll listen – and that makes future transitions easier.

Pro tip:
Start the transition with interest, not instruction. Ask, “What level were you up to?” or “Show me what you built today!” This simple moment of empathy helps your teen shift out of game mode feeling proud, not punished.

An Ignition Gamers Peer Support Worker encouraging a participant as they take a break from gaming

4. Focus on collaboration, not control

Purpose:
To teach self-awareness and responsibility through shared decision-making.

Why it matters:
Autistic teens crave autonomy just like anyone else. When rules feel imposed, resistance grows. Involving your teen in creating the plan increases their ownership – and lowers tension.

Benefit for parents:
Collaborative boundaries feel fair. Instead of enforcing limits, you’re guiding your teen to understand their own needs and rhythms. That’s a foundation for lifelong self-regulation.

Pro tip:
Hold a “gaming agreement” conversation. Ask questions like:

  • “What time of day helps you focus best before gaming?”
  • “How long feels like a good play session before a break?”

Then bring in one of the strategies we teach in our Emotional Mastery Through Gaming course:

Invite your teen to look for moments in their session where they were a “Zen gamer” – times they stayed calm, made good decisions under pressure, or handled frustration well.

When they finish gaming, ask them to share one of those moments with you. This turns collaboration into practice: your teen builds emotional awareness, and you get a positive, low-pressure way to talk about self-regulation together.

Together, set guidelines for when and how gaming fits into the day. Write them down and revisit them as needed. This turns limits into life lessons.

5. Celebrate wins and progress

Purpose:
To shift focus from conflict to growth and reinforce healthy habits.

Why it matters:
Change takes time. When we only point out what’s going wrong, progress feels invisible. Recognising small wins – even partial ones – builds your teen’s confidence and motivation to keep improving.

Benefit for parents:
You’ll begin to see more cooperation and calm at home. Praising effort helps you connect with your teen in a positive way, even on tough days.

Pro tip:
Be specific in your encouragement:

  • “I noticed how you stopped right when the timer went off – that showed great self-control.”
  • “You handled that transition really calmly tonight; I’m proud of you.”

Positive reinforcement teaches that gaming boundaries aren’t punishments – they’re part of growing independence.

How Ignition Gamers helps build healthy routines

At Ignition Gamers, we understand that gaming is far more than entertainment – it’s a lifeline for many autistic teens. That’s why our sessions are structured around autism routines and gaming balance, helping participants practise emotional regulation, self-awareness, and teamwork in a supportive, inclusive environment.

Our Peer Support Workers – all with lived experience – model calm communication, routine-setting, and respectful boundaries. Over time, participants learn to manage transitions, recognise when they need breaks, and develop strategies for balance at home.

Through these small, consistent steps, gaming becomes a place for growth – not conflict.

Turning boundaries into balance

Setting gaming boundaries doesn’t have to end in meltdowns. With patience, predictability, and empathy, it becomes a shared journey toward independence and calm.

At Ignition Gamers, we see every day how structure and understanding can transform frustration into confidence. When autistic teens learn to regulate their gaming time, they build skills that go far beyond the screen – focus, self-awareness, and emotional balance.

🎮 Looking for extra support in building healthy gaming habits at home? Join a session at Ignition Gamers Canberra – where gaming becomes a bridge to growth, not a battle.

FAQ: Setting gaming boundaries

Q1: Why does my autistic teen struggle to stop gaming?
Games offer structure, predictability, and control. Stopping abruptly removes that sense of safety, which can feel distressing. Preparing them with time and empathy helps ease the transition.

Q2: How long should my teen play each day?
There’s no perfect number. Focus on balance – enough time for rest, meals, school, and social connection. Consistency is more important than duration.

Q3: What if my teen gets angry when I set limits?
Stay calm and predictable. Avoid sudden changes. Include your teen in setting boundaries so they feel ownership, not control. This reduces defensiveness over time.

Q4: Can gaming actually help with self-regulation?
Yes! When used intentionally, gaming can strengthen focus, problem-solving, and emotional awareness. At Ignition Gamers, participants practise these skills in structured, peer-supported sessions.

Q5: How does Ignition Gamers support families with gaming routines?
Our programs help autistic teens develop healthy gaming habits while building social confidence and self-control. Parents often notice calmer transitions and more positive communication at home.

Categories
Video Gaming

Gaming as a Bridge: How Shared Interests Build Social Skills

The return to school can be tough for autistic teens and young adults. New teachers, different classmates, and changing routines can all create social and emotional challenges. For many, the hardest part isn’t keeping up with the work – it’s feeling connected.

That’s where shared interests come in. Having something in common can transform social interaction from something stressful into something natural and rewarding. And for many young people, gaming is that bridge to build social skills – a common ground that makes connection possible.

At Ignition Gamers, we’ve seen how gaming can open doors to friendships, confidence, and communication – all while building vital social skills in a supportive, inclusive environment.

Autistic teens and young adults playing team video games together at Ignition Gamers Canberra, building social skills through shared play and connection.

Why shared interests matter for autistic teens

Social connection often starts with shared understanding. When someone finds another person who loves the same thing – a favourite game, a beloved character, a tricky boss level – it instantly creates a sense of belonging.

For autistic teens, who might find small talk or unstructured social settings challenging, shared interests provide context and purpose. They give conversation direction, help ease anxiety, and make interaction feel meaningful rather than forced.

That’s why gaming is such a powerful tool for building social skills: it provides a common language.

Gaming as a safe space for connection

In the real world, social expectations can feel confusing or unpredictable. But in a game, the rules are clear. Everyone knows the objective, how to take turns, and what success looks like.

That predictability makes gaming a safer space for autistic players to practise skills such as:

  • Communication – coordinating with teammates, giving and receiving feedback
  • Problem-solving – working together toward shared goals
  • Perspective-taking – understanding how another player thinks or feels
  • Flexibility – adapting to changes in strategy or unexpected outcomes

At Ignition Gamers, our sessions are designed around these principles. By combining structure and creativity, we give participants a way to practise social interaction in real time – while having fun.

Autistic teens and young adults playing team video games together at Ignition Gamers Canberra, building social skills through shared play and connection.

How shared interests build social skills

1. They lower social barriers

When a teen joins a conversation about something they love – whether it’s Mario Kart, Pokémon, or Dungeons & Dragons – they already know the topic and feel confident contributing. That confidence is key. It helps reduce anxiety and encourages participation, even for those who are usually quiet or hesitant to speak.

Over time, those small moments of confidence add up. Teens begin to feel more comfortable speaking up, asking questions, and offering ideas – in games and beyond. Social barriers start to lower.

2. They encourage positive peer support

At Ignition Gamers, one of the most powerful moments we see is when participants help each other. When someone new to a game gets stuck, another participant steps in to guide them but not as a teacher, as a peer.

That act of helping and being helped fosters empathy and teamwork. It also shifts the social dynamic from “I’m on my own” to “we’re in this together.”

These moments of peer support are often the foundation for deeper friendships.

3. They teach communication through play

Games naturally promote communication – but it doesn’t have to be verbal. Teens can express themselves through gestures, teamwork, shared laughter, or simple in-game reactions.

In cooperative or team-based games, players learn to:

  • Make requests (“Can you cover me?”)
  • Offer information (“The key’s behind the door!”)
  • Give encouragement (“Nice work – we’ve got this!”)
Autistic teens and young adults playing team video games together at Ignition Gamers Canberra, building social skills through shared play and connection.

Because it’s part of gameplay, communication happens organically and feels rewarding rather than forced.

“It’s great he can be part of a team, so he has the opportunity to improve his team skills.”  ~ Debbie W

Which aligns perfectly with the idea of gaming as a bridge – showing how shared interests open the door to teamwork, communication, and belonging.

4. They create predictable, low-pressure opportunities

In unstructured social environments, autistic teens often worry about saying the wrong thing or missing social cues. Games, however, have predictable frameworks – turns, levels, objectives – that help reduce uncertainty.

This structure makes it easier to focus on building social skills in smaller, manageable steps. The sense of achievement that comes from completing a mission or cooperating with a teammate reinforces the idea that social interaction can be enjoyable and safe.

5. They promote inclusion and belonging

At Ignition Gamers, inclusion isn’t a concept – it’s the core of what we do. Every session is built to ensure that everyone, regardless of skill level, experience, or neurotype, feels like they belong.

Our Peer Support Workers, who have lived experience with autism or other hidden disabilities, model positive social interaction and provide guidance when needed. Because they’ve been there themselves, they help participants feel seen, understood, and supported.

When young people experience belonging in one space, they start to carry that confidence with them – into school, community settings, and family life.

What parents and carers can do

Parents play an important role in nurturing these social skills outside of structured sessions. Here’s how you can help strengthen the bridge:

  • Talk about gaming together. Ask what your teen enjoyed, who they played with, or what they learned about teamwork.
  • Encourage shared experiences. Invite friends or family to join a co-op game night.
  • Focus on progress, not performance. Celebrate effort, persistence, and kindness rather than winning or losing.
  • Link in-game skills to real-world examples. “You worked so well as a team today – that’s the same skill you use when you do group projects at school.”
Autistic teens and young adults playing team video games together at Ignition Gamers Canberra, building social skills through shared play and connection.

These small moments of reflection help connect the dots between gaming and social growth.

How Ignition Gamers builds connection through shared play

Our social gaming sessions are more than just gaming – they’re social experiences with purpose. Every activity is guided by our team of Peer Support Workers, who help participants practise teamwork, communication, and self-confidence in a fun, relaxed setting.

We use a combination of video games, tabletop role-playing games, and structured group activities to promote inclusion, belonging, and collaboration.

Because our community is made up of people with lived experience, we understand the challenges autistic teens face. That’s why every game, every laugh, and every session is built around the same goal: helping participants find their people – and themselves – through shared play.

From shared play to shared growth

When autistic teens find common ground through gaming, something powerful happens. They discover a way to connect that feels natural, fun, and fulfilling. Shared interests turn into shared laughter, teamwork, and trust – the building blocks of lasting friendships.

At Ignition Gamers, we believe that belonging begins with being understood. Through inclusive, peer-led sessions, we help young people turn gaming into a bridge – one that leads to confidence, connection, and community.

🎮 Want to help your teen build social confidence through shared play? Join a session today. We’d love to welcome you.

FAQ: Gaming and social skills for autistic teens

Q1: How does gaming actually help with social skills?
Gaming provides clear rules, shared goals, and structured interaction, which make communication and teamwork easier to practise. It’s a safe, rewarding way to learn social dynamics.

Q2: What if my teen prefers playing alone?
Solo play can still build problem-solving, persistence, and confidence – all of which support social growth. When they’re ready, joining small group sessions like Ignition Gamers can help transition those skills into real-world connections.

Q3: Can gaming replace traditional social activities?
Gaming doesn’t replace other social experiences – it enhances them. It helps build foundational skills like communication and cooperation, which can then be applied elsewhere.

Q4: What makes Ignition Gamers different from other gaming groups?
Our sessions are inclusive, structured, and led by Peer Support Workers with lived experience. We focus on connection, confidence, and real-world growth, not competition.

Q5: How can parents encourage healthy social gaming habits?
Support a balanced routine that includes gaming, self-care, and offline activities. Talk about what your teen enjoys in games and use that interest to foster conversation and shared experiences.

Categories
Video Gaming

Malakai’s Journey: From Participant to Peer Support Worker at Ignition Gamers

From participant to Peer Support Worker at Ignition Gamers, this is Malakai’s journey.

In late 2023, Malakai’s support coordinator, Allan, made a suggestion that would change everything.

“I was really struggling to find the motivation to get out of the house,” he shares. “My support coordinator recommended Ignition Gamers, and I figured, why not give it a go?”

That first visit could’ve been overwhelming – a new place, new people, unfamiliar faces. But what Malakai found instead was something he didn’t expect.

 “What stood out to me most was how professional yet calm and relaxing the environment was, despite being surrounded by people I didn’t know, everyone was very kind and welcoming, I felt like I was already their friend.”

He started coming regularly, drawn in by the games, sure – but it was the community that kept him coming back.

Finding Belonging Through Play

Like many Ignition participants, Malakai loves video games. But his interests go far beyond that.

“I mostly play video games, but I actually love board games and card games too. I’ll usually play anything.”

If he had the chance to jump into a game world for a day?

“Probably Slime Rancher, a nice and relaxing game about farming a bunch of cute little slimes, getting to make different combinations, sounds like a fun yet relaxing world to live in.”

The more time Malakai spent at Ignition Gamers, the more he began to notice the unique energy of the space. People weren’t just playing games. They were laughing, learning, making friends, and supporting each other. He wanted to be more than just part of that energy. He wanted to help create it.

A New Role Begins

“ I wanted to become more involved in Ignition after getting to see how they treated everyone and how much fun people got to have whilst learning key social skills.”

Stepping into the role of Peer Support Worker didn’t come without nerves.

“At first, it was really scary. It was a whole new level of responsibility, and I had to learn how the sessions ran behind the scenes.”

Luckily, he wasn’t alone. One of our senior Peer Workers, Dale, as well as Malakai’s mum believed in him from the start. And with help from team members like Ab, the transition started to feel less overwhelming and more exciting.

“Dale really opened the door for me, and Ab helped me so much with learning the ropes. I’m so grateful to both of them.”

Two months in, the nerves faded, replaced by something stronger.

“Now I couldn’t be happier with my choice.”

Peer Support in Action

These days, Malakai has found his rhythm. A typical session sees him arriving with his client, helping set up the consoles, checking in with participants, and making sure everyone feels welcome.

“I try to get everyone involved so no one feels left out. At the end of the session, I help pack up and take my client home.”

But his support isn’t just practical, it’s emotional too.

I try to help my clients through talking – talking about issues at home, work or just in general, and just being someone that will listen to any of their concerns or problems.”

And the moments of connection? They’re what he cherishes most.

“One of my favourite memories is being in a Discord call with coworkers and clients, and laughing so hard I actually fainted.”

Growth Through Lived Experience

What makes Malakai such an effective Peer Worker isn’t just what he’s learned at Ignition, it’s what he brings from life.

“Being a carer for my mum and little sister taught me patience, understanding, and how to stay calm in tough situations. That helps a lot when supporting others.”

Through his time as a participant, Malakai built a toolkit of skills that now serve him daily in his new role.

“I’ve become much more confident and talkative since I first joined Ignition, and it’s also helped with my problem-solving skills when trying to help clients.”

What He’d Tell Others Thinking About Stepping Up

When asked what advice he’d give to another participant thinking about becoming a Peer Worker, Malakai doesn’t hesitate:

“It may feel daunting or scary, but it feels incredibly rewarding, usually you don’t even feel like a worker as you are usually just spending time with people you enjoy the company of.”

And while some might worry about balancing fun with responsibility, Malakai has found his own way to make it work.

“I personally don’t have to balance and I find when I’m working, I still get to enjoy myself, playing games with clients, but a big thing that could help is taking care of yourself and just learn to focus on self-care.”

Peer Support Worker with a group of participants at Ignition Gamers

What Ignition Gamers Means to Malakai

For Malakai, Ignition Gamers is more than just a place – it’s a purpose.

“To me, it means getting to help teach people good social skills, helping them meet new people and have new experiences, to help people become a better version of themselves.”

And he’s just getting started.

“I’m really excited about getting more responsibility, meeting even more people, and hopefully helping Ignition expand and reach even more young people who need a place like this.”

Malakai’s journey from participant to Peer Support Worker is what Ignition Gamers is all about – growth, connection, and community. With every session, he continues to lead by example: showing up, reaching out, and proving that with the right support, the next level is always within reach.

Interested in becoming a Peer Support Worker or joining a session? Contact us here – we’d love to meet you.

Categories
Video Gaming

Ignition Gamers:From Isolation to Connection

When we started Ignition Gamers, we weren’t trying to launch a business. We were trying to fill a gap that felt far too big to ignore.

Our son Will, who lives with 47xyy Syndrome, a genetic condition that also increases the risk of an individual developing other hidden disabilities, such as autism spectrum disorder. 

Will was receiving NDIS support, but something was missing. While he had the hours, the goals, and the plans on paper, he was still spending more than 12 hours a day gaming alone. The supports in place weren’t helping him build real friendships or meaningful social experiences. He was isolated, and we could see the impact.

So, we asked ourselves: what if gaming could be the solution, not the problem? 

The beginning of something different

That question sparked the beginning of Ignition Gamers – an idea that came straight from Will. He imagined a space where autistic teens and young adults could come together, not just to play games, but to build real, lasting connections through shared play and community. We didn’t want it to be clinical or overwhelming. We wanted it to feel like a lounge room with friends. A place where everyone felt safe to be themselves, supported to grow, and empowered to lead.

gnition-gamers-canberra-participant-focused-session

We started small, right here in Canberra – just a handful of participants and a few game controllers. But from the very first session, we knew we were onto something powerful.

Why face-to-face team gaming?

Online team gaming is often a significant first step for autistic teens and young adults. It creates space to connect with others without the pressure of face-to-face interaction, helping build confidence, communication skills, and a sense of belonging –  all from the safety and comfort of home. For many, it’s a way to practise social interaction in an environment that feels safe, and is on their own terms.

But face-to-face team gaming takes those skills to a whole new level.

At Ignition Gamers, our in-person sessions offer real-time, real-world interaction, where participants can build on what they’ve learned online and apply it in a supportive, inclusive environment. Whether it’s teaming up in Mario Kart or working together to slay a dragon in Dungeons & Dragons, face-to-face gaming helps young people practise teamwork, read social cues, and form lasting friendships in a space where they feel safe and understood.

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We’re not just playing games but helping our participants level up. Our sessions are designed for autistic teens and young adults aged 14 to 35, offering the right mix of structure, support and fun to help build the confidence and skills that carry through to everyday life.

What makes us different: peer support with lived experience

One of the things we’re most proud of at Ignition Gamers is our team. Every Peer Support Worker brings their own lived experience, whether that’s autism, mental health challenges, or other hidden disabilities. And that matters. Because our team members don’t just facilitate sessions – they get it.

They know what it’s like to feel misunderstood or left out. They know the power of feeling seen and the importance of being supported in the right way, at the right time. That’s why our Peer Workers offer more than just gameplay support. They’re mentors, role models, and real companions through the ups and downs of social interaction.

To support this work, our Senior Peer Workers have completed a six-month Esports Coaching course with a highly regarded coach based in Europe. This training equips them with strategies not only for running engaging sessions but also for building team dynamics, supporting emotional regulation, and encouraging leadership through play.

In line with the Intentional Peer Support framework outlined on our website, our Senior Peer Workers also receive monthly Peer Work Supervision. This allows them to continue reflecting, growing, and supporting others from a place of authenticity, empathy, and accountability.

We also offer one-to-one support during sessions, so we can meet each participant’s needs more personally. If someone is anxious, hesitant, or struggling to engage, they’re never left to figure it out alone. Our team is there, gently encouraging, listening, and guiding them back into connection.

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More than a game: building a real community

The best part? It doesn’t stop at the screen.

We know that social interaction can be challenging for many autistic people  –  reading cues, starting conversations, or feeling confident in a group doesn’t always come easily. That’s why the connections formed at Ignition Gamers are so powerful.

We’ve seen young people who once found it hard to speak up, take the lead in group games. We’ve watched friendships grow between participants who’d previously struggled to find their place socially. And we’ve seen the relief on families’ faces when their loved one finds a space where they’re not just included –  they’re understood, supported, and celebrated.

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We also collaborate with other services, educators, and support coordinators to help our participants thrive in different areas of life – whether that’s education, work, or independent living. Because we believe growth doesn’t happen in isolation – it happens in a community.

Where we are now – and where we’re going

What started as a local project has grown into something much bigger. Today, we offer multiple face-to-face sessions throughout the week, role-playing tabletop games, and board games, with plans to expand our reach even further. 

The best part? Our community extends beyond our sessions and screens, with social outings to the movies, gaming conferences, restaurants, and more. These experiences give our participants the chance to practise social interaction in real-life settings, deepen friendships, and explore new environments with the support of trusted peers.

At Ignition Gamers, we’re always listening, learning, and evolving. Still, our core remains the same: creating a safe, fun, and empowering space where young people with autism and hidden disabilities feel understood and supported.

And honestly? We’re just getting started. You can learn more by watching our interview with ABC News or reading the full story.

Want to see it for yourself?

If you’re looking for a place where your teen or young adult can feel confident, connected, and part of something real, we’d love to welcome you. All of our sessions are NDIS-friendly and can be claimed, depending on your plan. We’re proud to provide an NDIS-eligible activity, making it easier for families and support coordinators to access meaningful, community-based social support. Book a free trial session and come see the magic in action. Because we believe that when young people are supported to game together, they’re also learning how to live, grow, and thrive together.

Categories
Video Gaming

Video Gaming As Therapy?

A promising alternative for neurodiverse adults

Video games are a common pastime and special interest of neurodiverse individuals. In fact, autistic adults report playing video games and participating in collaborative gaming platforms to regulate their emotions (e.g., stress relief, distraction) and connect socially with peers who share common interests (ref below 1,2). It is essential to recognise, however, that autistic adults are at an increased risk for developing gaming and/or Internet addiction (ref 3,4) and some individuals report they are drawn to playing video games out of compulsion (ref 2). Therefore, as with any activity, it is important for neurodiverse individuals to remember to moderate their video and online game play time.

Autistic and neurotypical adults also report that they are drawn to video and/or online games for a general sense of achievement and immersion into another world (where deficits or challenges may be less emphasized) (ref 1,2). Along these lines, performance and reward-based attributes (e.g., XP, in-game currency, medals, achievements) play an important role in motivating and engaging players and can provide external motivational supports for individuals who may not have a high intrinsic motivation for engaging with others (ref 1,2). Therefore, participating in co-operative online and/or video gaming platforms has significant potential to be a digital therapy alternative for individuals on the spectrum, although there is currently no scientific evidence to support the clinical efficacy of these activities.

The general principles of video games do, however, serve as the basis for many modern “serious game” solutions (for more detail see What are Serious Games?), including those available for autistic youth (ref 5,6,7). Collectively, serious games show promise for improving mental health (e.g., anxiety, depression) and social skills in neurodiverse children (ref 5,8,9) although further scientific evidence is needed to concretely affirm the clinical effectiveness of such therapeutic solutions across the lifespan. All in all, participation in co-operative video and/or online games shows tremendous promise as a digital therapeutic alternative for neurodiverse adults – especially when conducted in a safe, inclusive, and positive environment (ref 1,2) but remains to be scientifically evaluated.

References

1 – Finke, E., Hickerson, B., & Kremkow, J. (2018). “To be quite honest, if it wasn’t for video games I wouldn’t have a social life at all”: Motivations of young adults with autism spectrum disorder for playing video games as leisure. American Journal of Speech-Language Pathology, 27(2), 672-689. http://dx.doi.org/10.1044/2017_AJSLP-17-0073

2 – Mazurek, M.O., Engelhardt, C.R., & Clark, K.E. (2015). Video games from the perspective of adults with autism spectrum disorder. Computers in Human Behavior, 51, 122-130. http://dx.doi.org/10.1016/j.chb.2015.04.062

3 – Coutelle, R., Weiner, L., Paasche, C., Pottelette, J., Bertschy, G., Schröder, C.M., & Lalanne, L. (2021). Autism spectrum disorder and video games: Restricted interests or addiction? International Journal of Mental Health and Addiction. http://dx.doi.org/10.1007/s11469-021-00511-4

4 – Normand, C.L., Fisher, M.H., Fecteau, S.M., Tremblay, K., Roy, E., & Poulin, M.H. (2021). Exploring problematic internet use and gaming in young adults with autism spectrum disorder. Poster presentation at the 2021 International Meeting for Autism Research. Virtual Conference.

5 – Grossard, C., Grynspan, O., Serret, S., Jouen, A.L., Bailly, K., & Cohen, D. (2017). Serious games to teach social interactions and emotions to individuals with autism spectrum disorders (ASD). Computers and Education, 113, 195-211. http://dx.doi.org/10.1016/j.compedu.2017.05.002

6 – Banskota, A. & Ng, Y.K. (2020). Recommending video games to adults with autism spectrum disorder for social-skill enhancement. UMAP Conference Proceeding in Genoa, Italy. 14-22. http://dx.doi.org/10.1145/3340631.3394867

7 – Ng, Y.K. & Pera, M.S. (2018). Recommending social-interactive games for adults with autism spectrum disorders (ASD). UMAP Conference Proceeding in Vancouver, Canada. 209-213. http://dx.doi.org/10.1145/3240323.3240405

8 – Jiménez-Muñoz, L., Peñuelas-Calvo, I., Calvo-Rivera, P., Diaz-Oliván, I., Moreno, M., Baca-Garcia, E., & Porras-Segovia, A. (2021). Video games for the treatment of autism spectrum disorder: A systematic review. Journal of Autism and Developmental Disorders. http://dx.doi.org/10.1007/s10803-021-04934-9

9 – Carlier, S., Van der Paelt, S., Ongenae, F., & De Backere F. (2020). Empowering children with ASD and their parents: Design of a serious game for anxiety and stress reduction. Sensors, 20, 996. 1-41. http://dx.doi.org/10.3390/s20040966